Dapple Dualies Nouveau Dapple Dualies Nouveau

Ability Useage Average AP (Mean) Average AP (median)
comeback 71% 10 10
quick_respawn 57% 15 13
swim_speed_up 57% 17 15
ink_saver_sub 57% 13 13
special_saver 57% 7 7
quick_super_jump 42% 5 3
ink_saver_main 42% 9 13
special_power_up 28% 6 6
ink_recovery_up 28% 3 3
stealth_jump 28% 10 10
ninja_squid 14% 10 10
sub_power_up 14% 3 3
bomb_defense_up_dx 14% 3 3
cold_blooded 14% 10 10
special_charge_up 14% 19 19
run_speed_up 14% 6 6
ink_resistance_up 14% 3 3

Data based on 4.4.0.

comeback quick_respawn quick_respawn quick_respawn
swim_speed_up swim_speed_up quick_super_jump ink_resistance_up
ink_saver_sub special_saver special_saver bomb_defense_up_dx

comeback quick_respawn quick_respawn quick_respawn
quick_respawn quick_respawn quick_respawn swim_speed_up
cold_blooded quick_super_jump special_saver special_saver

comeback special_saver special_saver special_saver
ink_saver_sub swim_speed_up swim_speed_up swim_speed_up
stealth_jump swim_speed_up swim_speed_up swim_speed_up

comeback quick_respawn quick_respawn quick_respawn
special_saver quick_respawn quick_respawn quick_respawn
stealth_jump quick_super_jump quick_super_jump quick_super_jump

comeback quick_respawn quick_respawn quick_respawn
ink_saver_main ink_saver_main special_power_up special_power_up
ink_saver_sub ink_saver_sub ink_saver_sub ink_recovery_up

Ability Useage Average AP (Mean) Average AP (median)
swim_speed_up 80% 24 27
quick_respawn 60% 14 7
comeback 50% 10 10
ink_saver_main 40% 8 6
special_saver 40% 5 3
run_speed_up 40% 10 10
ink_resistance_up 40% 3 3
quick_super_jump 30% 7 3
bomb_defense_up_dx 30% 3 3
stealth_jump 30% 10 10
ninja_squid 20% 10 10
ink_saver_sub 20% 3 3
special_charge_up 20% 6 6
special_power_up 10% 9 9
respawn_punisher 10% 10 10
ink_recovery_up 10% 3 3

Data based on 4.4.0.

comeback swim_speed_up swim_speed_up ink_saver_main
quick_super_jump quick_super_jump quick_super_jump ink_saver_sub
stealth_jump special_saver quick_respawn quick_respawn

comeback quick_respawn quick_respawn quick_respawn
ninja_squid quick_respawn quick_respawn swim_speed_up
quick_respawn swim_speed_up ink_saver_main special_saver

swim_speed_up swim_speed_up swim_speed_up swim_speed_up
swim_speed_up swim_speed_up swim_speed_up swim_speed_up
run_speed_up swim_speed_up quick_respawn ink_resistance_up

comeback quick_respawn quick_respawn quick_respawn
swim_speed_up swim_speed_up swim_speed_up swim_speed_up
stealth_jump swim_speed_up bomb_defense_up_dx quick_super_jump

special_charge_up special_power_up special_power_up special_power_up
run_speed_up swim_speed_up swim_speed_up swim_speed_up
swim_speed_up swim_speed_up swim_speed_up swim_speed_up

Ability Useage Average AP (Mean) Average AP (median)
swim_speed_up 80% 20 20
quick_respawn 50% 10 9
ink_saver_main 50% 8 6
comeback 50% 10 10
special_power_up 40% 5 6
quick_super_jump 40% 3 3
bomb_defense_up_dx 40% 5 4
object_shredder 40% 10 10
ink_resistance_up 40% 4 4
ink_recovery_up 30% 8 3
run_speed_up 30% 9 10
ink_saver_sub 20% 12 12
special_charge_up 20% 6 6
special_saver 20% 8 8
ninja_squid 10% 10 10
cold_blooded 10% 10 10
haunt 10% 10 10
last_ditch_effort 10% 10 10

Data based on 4.4.0.

swim_speed_up swim_speed_up swim_speed_up swim_speed_up
swim_speed_up swim_speed_up swim_speed_up swim_speed_up
run_speed_up swim_speed_up special_power_up special_power_up

quick_respawn quick_respawn quick_respawn quick_respawn
swim_speed_up swim_speed_up swim_speed_up swim_speed_up
ink_saver_main ink_saver_main ink_resistance_up ink_resistance_up

comeback ink_recovery_up ink_recovery_up ink_recovery_up
ninja_squid ink_recovery_up ink_recovery_up ink_recovery_up
ink_saver_main swim_speed_up swim_speed_up swim_speed_up

swim_speed_up swim_speed_up swim_speed_up swim_speed_up
run_speed_up swim_speed_up special_power_up special_power_up
object_shredder bomb_defense_up_dx bomb_defense_up_dx bomb_defense_up_dx

comeback swim_speed_up swim_speed_up swim_speed_up
ink_saver_sub bomb_defense_up_dx bomb_defense_up_dx ink_saver_sub
object_shredder ink_saver_sub ink_saver_sub ink_resistance_up

No data yet.